CPU Performance

You'll desire a solid CPU for Homeworld Remastered. Interestingly, the LGA2011 processors with their many threads and large caches provide the all-time results. The Cadre i3 and Core i5 processors provided strong functioning which was comparable to the Core i7-4770K.

I was nigh to type 'shockingly, the AMD FX-9590 was slower than the Core i3-4130' but it's non as shocking as it seems since we have seen this earlier in new AAA titles. What is shocking is the fact that the Pentium G3220 beat the FX-8350 by a single frame.

At peak load both G3220 cores hit 100% for a brief 2d simply for most of the criterion they were under a lot less load for an boilerplate of merely 75%. While the game developer might phone call for a quad-core, it seems even in the most intense battles a decent dual-core will practise.

Given Intel's superior cadre efficiency and the fact that the game seems to only actually demand dual cores, this is likely the reason why the G3220 is able to schoolhouse AMD'due south FX range.

Non-CPU intensive games such every bit Evolve typically prove almost no difference in performance between a Core i7 clocked at 2.5GHz and 4.5GHz. Homeworld Remastered is clearly a CPU intensive game, but it actually only uses two cores heavily. For this reason the Cadre i7-4770K saw massive performance gains every 500MHz and the climb from 2.5GHz to 4.5GHz yielded 62% more functioning, which isn't far off the 80% increase in clock speed.

The AMD FX-8350 also benefited from a boost in clock speed, though at 4.5GHz information technology was only able to vanquish the Core i7-4770K clocked at 2.5GHz by merely 2fps.